
Color Filter - ReShade Forum
May 5, 2015 · 10 years 8 months ago - 10 years 6 months ago #1 by Ioxa Color Filter was created by Ioxa
Who updated the symbols for MOSFETs and when did it happen?
Dec 31, 2025 · This is a question about the history of electronic symbols and standards. I'm finally starting to learn how discrete devices actually work from the entertaining yet incredibly insightful and …
Reshade in Cyberpunk 2077 - ReShade Forum
Dec 11, 2020 · 5 years 1 month ago #1 by Amadel Reshade in Cyberpunk 2077 was created by Amadel
6.1 - ReShade Forum
Mar 28, 2024 · Changelog 6.1.0: Features: Added builtin add-on that synchronizes preset between effect runtime instances/windows (this is enabled in VR by default, so that changes in the desktop window …
1.0 - ReShade Forum
Aug 7, 2015 · Since things are working mostly alright as of version 0.19 it's time to get out of the public beta and publish a first release of ReShade, version 1.0. One of...
Why is a replaced bulb in this strand of Christmas lights dimmer than ...
Dec 30, 2025 · One thing worth noting when dealing with bulbs (if you’re not already aware) is that they have a cold resistance and a hot resistance. If you attempt to measure the resistance of a bulb that’s …
[SOLVED] Extreme FPS drops without any effect enabled
Oct 12, 2017 · 8 years 2 months ago - 8 years 2 months ago #1 by Hexogen Extreme FPS drops without any effect enabled was created by Hexogen
Screenshot Thread - ReShade Forum
Feb 10, 2015 · . Welcome to the official ReShade Screenshot thread! Feel free to share your Screenshots/Videos of ReShadey goodness here :)
vhdl - Correct SPI interface timing constraints - Electrical ...
Aug 6, 2024 · I'm struggling setting up timing constraints for an ADC SPI interface. The design is a simple ADC Master interface working at 25 Mhz, same frequency of the system. First of all I gated …
Reshade/SweetFX - ReShade Forum
Sep 23, 2016 · Hello all, I am trying to install some kind of injector to W3, When it first came out, prior to all DLC, I installed SweetFX/Reshade and it worked flawlessly....