This repo is attempt to extend ShaderGraph to create postprocessing effects compatible with the Postprocessing Stack, using the either the new Scriptable Render Pipeline (HD/Lightweight) or legacy ...
Download this project’s Unity package. In your own Unity project, add the Readme by choosing “Assets” → “Import Package” → “Custom Package” from the Unity editor’s menus. First make sure the Readme is ...
Abstract: Being able to build a map of the environment and to simultaneously localize within this map is an essential skill for mobile robots navigating in unknown environments in absence of external ...
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